WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader T22:47:31 0.853 INF Loading permissions file done. T22:47:31 0.826 INF Loading permissions file at '/home/ogp_agent/OGP_User_Files/11/Saves/serveradmin.xml' T22:47:31 0.811 INF Disabling protocol: SteamNetworking T22:47:31 0.721 INF Texture quality is set to 3 T22:47:31 0.692 INF Starting UserProfileManager. T22:47:31 0.535 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False) T22:47:31 0.518 INF Starting PlayerInputManager. T22:47:31 0.517 INF Not running in Big Picture Mode, no on-screen keyboard available T22:47:31 0.515 INF Dedicated server only build T22:47:31 0.515 INF Game mode: GameModeSurvival T22:47:31 0.515 INF Starting dedicated server level=Navezgane game name=My Game T22:47:31 0.514 INF Parsing server configfile successfully completed T22:47:31 0.433 INF Parsing server configfile: /home/ogp_agent/OGP_User_Files/11/7DaysToDieServer_Data/./serverconfig.xml 7DaysToDieServer.x86 -logfile 7DaysToDieServer_Data/output_log.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated T22:47:31 0.408 WRN Setting global culture failed! T22:47:31 0.240 INF Version: Alpha 17 (b240) Compatibility Version: Alpha 17, Build: Linux 32 Bit T22:47:31 0.176 WRN Setting global culture failed! GfxDevice: creating device client threaded=0 Mono config path = '/home/ogp_agent/OGP_User_Files/11/7DaysToDieServer_Data/Mono/etc' Mono path = '/home/ogp_agent/OGP_User_Files/11/7DaysToDieServer_Data/Managed' Use it as a base - open up the VorpX GUI in-game using the Delete key, and adjust the settings to improve the VR for your rig.Set current directory to /home/ogp_agent/OGP_User_Files/11įound path: /home/ogp_agent/OGP_User_Files/11/7DaysToDieServer.x86 Note: The likelihood of this bringing perfect results are extremely slim. There are only the 2 on there - so you will have the correct one There is also one by Rkese, but it didn't work at all. Use the main GUI to find it in the search box. The 7 Days To Die profile quoted can be found on the VorpX Cloud. Justĭon’t open the display options menu ingame after you’ve changed the FOV Make sure you change the registry values to match. – Optional: I chose 1600 x 1200 resolution because it looks awesomeĪnd I can’t seem to get it any higher. – It will – of course – look bit pixelated, but that’s due to the – Play the game! Works so awesome, especially with Vive controllers! – When you play the game, NEVER open the display options menu … it will reset the FOV – Before playing 7DTD, change your desktop resolution to 1600 x 1200 (I used REGEDIT for the resolution because 7DTD menu doesn’t always present all resolution choices in the display options menu) * Change “Screenmanager Resolution Width_h182942802” to decimal 1600 * Change “Screenmanager Resolution Height_h2627697771” to decimal 1200 * Change “OptionsFieldOfView_h1003984851” to decimal 110 * Browse to HKEY_CURRENT_USER\SOFTWARE\The Fun Pimps\7 Days to Die – Sorry, but you’ve got to change some registry keys. Create theĬustom resolution in the nvidia control panel (or AMD equivalent) if – Make sure you can support the 1600 x 1200 resolution. – I also turn off my nVidia card’s global vertical sync as well, but up to you Go to the display menu and turn off Depth and Blur and Vertical Sync – Download my “7daystodie” Vorpx profile (or make one of your own) Notes about playing 7 Days to Die with Vorpx:
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